| [ Ostensibly, the world is healing. Lasting peace is finally attained, and all efforts are focused on its preservation, now that diplomacy is the only way forward.
That's not to say that the world has really changed all that much, beneath newly ratified charters — united its nations may be, but people still have their divergent opinions, disagreeing over this and that. It isn't infrequent, be it around conference tables, or at functions held to mark progress made, those courteous let's keep up the good work events for every lingering trace of conflict peaceably resolved.
Even Schneizel, compelled to serve Zero, entertains ideas from time to time that deviate from the precise path that Zero envisions. This, however, has become something of a game — it's diverting to anticipate Zero's decisions, to circumvent them if need be. All to assist him, of course, which simply takes the form of predicting when to maneuver him into the best direction.
Today is May 31st. Zero's orders are put aside, filed away within their own compartment in Schneizel's mind when he and Kanon return to their quarters late in the evening. One lamp flicked on is enough for now, illuminating the room after the door clicks shut, the lights in the hallway sealed out.
Schneizel makes no move to loosen his tie or shed his suit jacket. He leaves Kanon behind him, and opens a nightstand drawer, closing it a moment later.
Tomorrow is the first of June, and a longstanding tradition takes precedence, another recurring game of moves and countermoves. ]
...Remind me what day it is, Kanon? |